Data analysis for a really great experiment on calibration by one of my lecturers. He got about 20000 people to do a calibration test and fill in forms about all their demographic data, and now we’re going to see what factors affect how well-calibrated people are. Also involved is some attempts to get them to predict political events in the year 2010 and see how ridiculously wrong they were. Currently bumbling along with SPSS to make it yield results and inventing new scoring rules. Timescale: Finish before summer vacation.
I’ve started a FAQ on why everyone should be consequentialists similar to my Non-Libertarian FAQ. People say they’re not consequentialists all the time, and it really annoys me, and I need a document to link them to. This has proven harder than I expected, mostly for organizational reasons. I have a feeling a lot of it is going to be gathering some of Eliezer’s arguments in one place and making them explicit. Timescale: Sometime in 2011?
About halfway through first draft of a sequence on the role of reinforcement in psychology. This may require endless revisions if it’s going to be done right. Timescale: Hofstadteresque.
Studying for my second step of the United States Medical Licensing Exam this summer.
On the just-for-fun side, slowly learning some more ins and outs of Bryce, Sketchup, and other 3D graphics programs. My latest interest is mapping fictional cities.
Occasional short stories when the inspiration strikes.
If you run linux, I just discovered this what-appears-to-be-the-first-full-fledged-solid-modeler-ever HERE. It has installers for win and os x as well; I don’t run win but it didn’t work on os x for me. Building took quite a bit of time on linux; perhaps 3-5hrs.
Btw, you can export movies of your stuff in SketchUp, though you probably knew that. Here’s a minimalist cribbage board design I used to get feedback from a customer: LINK.
Were you planning on running the game in person, or would there be a chance of doing it remotely. I’ve only had a little experiences with role-playing games, but I enjoyed it quite a lot.
Data analysis for a really great experiment on calibration by one of my lecturers. He got about 20000 people to do a calibration test and fill in forms about all their demographic data, and now we’re going to see what factors affect how well-calibrated people are. Also involved is some attempts to get them to predict political events in the year 2010 and see how ridiculously wrong they were. Currently bumbling along with SPSS to make it yield results and inventing new scoring rules. Timescale: Finish before summer vacation.
I’ve started a FAQ on why everyone should be consequentialists similar to my Non-Libertarian FAQ. People say they’re not consequentialists all the time, and it really annoys me, and I need a document to link them to. This has proven harder than I expected, mostly for organizational reasons. I have a feeling a lot of it is going to be gathering some of Eliezer’s arguments in one place and making them explicit. Timescale: Sometime in 2011?
About halfway through first draft of a sequence on the role of reinforcement in psychology. This may require endless revisions if it’s going to be done right. Timescale: Hofstadteresque.
Studying for my second step of the United States Medical Licensing Exam this summer.
On the just-for-fun side, slowly learning some more ins and outs of Bryce, Sketchup, and other 3D graphics programs. My latest interest is mapping fictional cities.
Occasional short stories when the inspiration strikes.
And I’m finished with my Dungeons and Discourse roleplaying system, now working on a campaign for it. I might ask around for players sometime.
When writing the consequentialist FAQ, please remember this excellent post: http://lesswrong.com/lw/uv/ends_dont_justify_means_among_humans/
If you run linux, I just discovered this what-appears-to-be-the-first-full-fledged-solid-modeler-ever HERE. It has installers for win and os x as well; I don’t run win but it didn’t work on os x for me. Building took quite a bit of time on linux; perhaps 3-5hrs.
Btw, you can export movies of your stuff in SketchUp, though you probably knew that. Here’s a minimalist cribbage board design I used to get feedback from a customer: LINK.
Were you planning on running the game in person, or would there be a chance of doing it remotely. I’ve only had a little experiences with role-playing games, but I enjoyed it quite a lot.
Remotely, but I haven’t figured out the details yet.
well, when you do, I’d definitely like to play :)