Another lesson is doing hard things sometimes requires doing things that bend the rules or causes people to disapprove of you. In my personal experience, lesswrongers seem to worry about stuff a bit more than average, and I think the average person worries about stuff much more than is optimal.
Also an extremely important lesson to learn is that toy problems are actually useful, it’s actually useful to try to solve them, their design is sometimes difficult, a well designed toy problem often works better than it seems from a surface reading, and that continually trying to “subvert the rules” and find “out of the box solutions” does not end up getting you the value that the toy problem designer was aiming to give you.
I think I either moderately or strongly disagree about the “bend the rules” part. I think some locals are far too willing to bend rules or break implicit (and in many cases explicit) norms, and many other locals are far too unwilling to enforce norms or to punish norm deviance. Arguably the combination has already gotten quite a few people in trouble and has caused a number of negative externalities to others, and there’s no particular reason to think this will stop.
I’m more sympathetic to “doing hard things requires doing things that cause people to disapprove of you” claim, particularly if we restrict to people who negatively judge your competency (as opposed to negatively judge your morality).
Another lesson is doing hard things sometimes requires doing things that bend the rules or causes people to disapprove of you. In my personal experience, lesswrongers seem to worry about stuff a bit more than average, and I think the average person worries about stuff much more than is optimal.
Also an extremely important lesson to learn is that toy problems are actually useful, it’s actually useful to try to solve them, their design is sometimes difficult, a well designed toy problem often works better than it seems from a surface reading, and that continually trying to “subvert the rules” and find “out of the box solutions” does not end up getting you the value that the toy problem designer was aiming to give you.
I think I either moderately or strongly disagree about the “bend the rules” part. I think some locals are far too willing to bend rules or break implicit (and in many cases explicit) norms, and many other locals are far too unwilling to enforce norms or to punish norm deviance. Arguably the combination has already gotten quite a few people in trouble and has caused a number of negative externalities to others, and there’s no particular reason to think this will stop.
I’m more sympathetic to “doing hard things requires doing things that cause people to disapprove of you” claim, particularly if we restrict to people who negatively judge your competency (as opposed to negatively judge your morality).