Killing people in a computer game is fun for many people.
Without empathy, anything you do with other people is pretty much a game. Finding a way to abuse a person without being punished for it, is like solving a puzzle. One could move to more horrible acts simply as a matter of curiosity; just like a person who completed a puzzle wants to try a more difficult puzzle.
(By the way, this discussion partially assumes that psychopaths are exactly like neurotypical people, just minus the empathy. Which may be wrong. Which may make some of our conclusions wrong.)
One of the principles of interesting computer games is that sometimes a simple action by the player leads to a lot of response from the game. This has an obvious application to why hurting people might be fun.
Without empathy, anything you do with other people is pretty much a game.
No it isn’t. Why don’t you try to crawl out of your typical mind space for a moment?
Killing people in a computer game is fun for many people.
That’s because it usually has good consequences for the player, the violence is cartoony, and NPCs don’t really suffer. You could be an incredibly unempathethic person, and still not find hurting real people fun even in the gut level because it has so many other downsides than your mirror neurons firing.
I myself possess very little affective empathy, and find people suggesting that I therefore should be a sadist pretty insulting (and unempathetic). I’m also a doctor, so you people should tremble in fear for my patients :)
(By the way, this discussion partially assumes that psychopaths are exactly like neurotypical people, just minus the empathy. Which may be wrong. Which may make some of our conclusions wrong.)
Well yes, it’s clearly fun for at least some people. It’s just that the observations do not require anyone to think that mistreating people is strongly tempting for many, most, or all people, which is how I read your comment above.
Except that it does suggest that mistreating people is fun for at least some people.
Killing people in a computer game is fun for many people.
Without empathy, anything you do with other people is pretty much a game. Finding a way to abuse a person without being punished for it, is like solving a puzzle. One could move to more horrible acts simply as a matter of curiosity; just like a person who completed a puzzle wants to try a more difficult puzzle.
(By the way, this discussion partially assumes that psychopaths are exactly like neurotypical people, just minus the empathy. Which may be wrong. Which may make some of our conclusions wrong.)
One of the principles of interesting computer games is that sometimes a simple action by the player leads to a lot of response from the game. This has an obvious application to why hurting people might be fun.
No it isn’t. Why don’t you try to crawl out of your typical mind space for a moment?
That’s because it usually has good consequences for the player, the violence is cartoony, and NPCs don’t really suffer. You could be an incredibly unempathethic person, and still not find hurting real people fun even in the gut level because it has so many other downsides than your mirror neurons firing.
I myself possess very little affective empathy, and find people suggesting that I therefore should be a sadist pretty insulting (and unempathetic). I’m also a doctor, so you people should tremble in fear for my patients :)
It’s wrong.
Well yes, it’s clearly fun for at least some people. It’s just that the observations do not require anyone to think that mistreating people is strongly tempting for many, most, or all people, which is how I read your comment above.