Anthropics imply that I should be special, as I should be “qualified observer”, capable to think about anthropics. Simulations also requires that I should be special, as I should find myself living in interesting times. These specialities are similar, but not exactly. Simulation’s speciality is requiring that I will be a “king” in some sense, and anthropic speciality will be satisfied that I just understand anthropics.
I am not a very special person (as of now), therefore anthropics specialty seems to be more likely than simulation speciality.
Saying a “king” I just illustrated the difference between interesting character who are more likely to be simulated in a game or in a research simulation, and “qualified observer” selected by anthropics. But these two sets clearly intersects, especially of we live in a game about “saving the world”.
[edited]
Anthropics imply that I should be special, as I should be “qualified observer”, capable to think about anthropics. Simulations also requires that I should be special, as I should find myself living in interesting times. These specialities are similar, but not exactly. Simulation’s speciality is requiring that I will be a “king” in some sense, and anthropic speciality will be satisfied that I just understand anthropics.
I am not a very special person (as of now), therefore anthropics specialty seems to be more likely than simulation speciality.
[edited]
Who “we” ? :)
Saying a “king” I just illustrated the difference between interesting character who are more likely to be simulated in a game or in a research simulation, and “qualified observer” selected by anthropics. But these two sets clearly intersects, especially of we live in a game about “saving the world”.