Nice-looking graphics, looks like it took a lot of work, congrats! It’s not my favorite genre of games, but it looks nice.
I’ve jotted down a dozen rationality-teaching game concepts, and may implement some if time allows—someday, maybe (It’s not very high priority at the moment, and I still need to flesh out some stuff and figure out some snags). I’m much more interested in using game mechanics to teach specific thinking skills (I agree poker is a good example).
I’ll have to type them in then, most of ‘em are in various notebooks I have around :) If you set up a mailing list or something I’d be interested, otherwise I’ll just make a discussion post about ’em, asking for other suggestions.
I’ve worked on a few games that were cancelled or performed poorly, as well as on this one that was a relative success. No particular focus on rationality, though I did get to do a fair amount of statistics and machine learning.
Nice-looking graphics, looks like it took a lot of work, congrats! It’s not my favorite genre of games, but it looks nice.
I’ve jotted down a dozen rationality-teaching game concepts, and may implement some if time allows—someday, maybe (It’s not very high priority at the moment, and I still need to flesh out some stuff and figure out some snags). I’m much more interested in using game mechanics to teach specific thinking skills (I agree poker is a good example).
Precisely. That’s what my game failed at, and that’s what I am going to address in the next game. I would be happy to discuss your ideas with you.
I’ll have to type them in then, most of ‘em are in various notebooks I have around :) If you set up a mailing list or something I’d be interested, otherwise I’ll just make a discussion post about ’em, asking for other suggestions.
I don’t know enough people to justify creating an emailing list, so a post sounds like a good idea.
I just realized that I already had your name marked down as someone who is interested in games. Are you interested in doing it professionally?
I’ve been doing it professionally for the past six years or so :) (I started as a designer but have mostly been working as a programmer)
I’m curious what games you’ve worked on, and whether any of them had a particular foous on rationality lessons :)
I’ve worked on a few games that were cancelled or performed poorly, as well as on this one that was a relative success. No particular focus on rationality, though I did get to do a fair amount of statistics and machine learning.