I’m much more interested in using game mechanics to teach specific thinking skills...
Precisely. That’s what my game failed at, and that’s what I am going to address in the next game. I would be happy to discuss your ideas with you.
I’ll have to type them in then, most of ‘em are in various notebooks I have around :) If you set up a mailing list or something I’d be interested, otherwise I’ll just make a discussion post about ’em, asking for other suggestions.
I don’t know enough people to justify creating an emailing list, so a post sounds like a good idea.
Precisely. That’s what my game failed at, and that’s what I am going to address in the next game. I would be happy to discuss your ideas with you.
I’ll have to type them in then, most of ‘em are in various notebooks I have around :) If you set up a mailing list or something I’d be interested, otherwise I’ll just make a discussion post about ’em, asking for other suggestions.
I don’t know enough people to justify creating an emailing list, so a post sounds like a good idea.