The standard definition of “rationality” in economics is “having complete and transitive preferences”, and sometimes “having complete and transitive preferences and adhering to the von Neumann-Morgenstern axioms”. Not the way it’s used on Less Wrong.
I think the really cool thing about game theory is how far you can go by stating the form of a game and deriving what someone will do, or the possible paths they may take, assuming only that they have rational preferences.
Yep. The most common model that yields a rational agent who will choose to restrict zir own future actions is beta-delta discounting, or time inconsistent preferences. I’ve had problem sets with such questions, usually involving a student procrastinating on an assignment; I don’t think I can copy them, but let me know if you want me to sketch out how such a problem might look.
Actually, maybe the most instrumental-rationality-enhancing topics to cover that have legitimate game theoretic aspects are in behavioral economics. Perhaps you could construct examples where you contrast the behavior of an agent who interprets probabilities in a funny way, as in Prospect Theory, with an agent who obeys the vNM axioms.