These all seem like things that would strongly favor games like “sometimes roughhouse with your friends with punchback allowed and sensitivity over repeated interactions to how people are feeling about the whole thing” over games like “punchbug”. I’m justified in deprecating hypotheses somewhat that would predict different things than the ones that actually happened.
I’m definitely not claiming to not be missing important stuff. A more clearly grounded query would have been way better, of course, but as it turned out, generating more hypotheses about the appeal of punchbug would have been entirely beside the point, as the problem turned out to be that SilentCal thought I meant something much narrower by “asymmetric,” which excluded formally symmetrical rules with disparate impact.
These all seem like things that would strongly favor games like “sometimes roughhouse with your friends with punchback allowed and sensitivity over repeated interactions to how people are feeling about the whole thing” over games like “punchbug”. I’m justified in deprecating hypotheses somewhat that would predict different things than the ones that actually happened.
I’m definitely not claiming to not be missing important stuff. A more clearly grounded query would have been way better, of course, but as it turned out, generating more hypotheses about the appeal of punchbug would have been entirely beside the point, as the problem turned out to be that SilentCal thought I meant something much narrower by “asymmetric,” which excluded formally symmetrical rules with disparate impact.