Why should all equivalence classes of linked world have the same average utility? That ensures the unicity of the utility function up to translation, but I’m not sure that’s always the best way to do it. What is the intuition behind this specific choice?
What is the intuition behind this specific choice?
That we don’t currently have any information allowing us to distinguish between the equivalence classes. And the properties of what happens if we add this utility to one the distinguishes between the classes.
Why should all equivalence classes of linked world have the same average utility? That ensures the unicity of the utility function up to translation, but I’m not sure that’s always the best way to do it. What is the intuition behind this specific choice?
That we don’t currently have any information allowing us to distinguish between the equivalence classes. And the properties of what happens if we add this utility to one the distinguishes between the classes.