I’d’ve thought so too a priori, but Hacker News tried something like this, and people started worrying that e.g. commenting on old posts would drag their average down.
I guess a really good karma system would need a better theoretical foundation, and tweaking outside of that is a very inefficient activity. Possibly one of these is already described in the academic literature. Maybe one of the qualified members of our community could contribute the effort towards finding one or research it from the start.
What if we had a score for the average of a person’s best 20%? There’d still be a bit of penalty for commenting on an old thread, or posting something unpopular, but it’d be smaller.
Creating a complex system of rewards is a standard management problem, leading to unhealthy amount of attention turned towards gaming the system. In this tradeoff, a simple inaccurate system may be better than a supposedly more accurate, but complex and theoretically unsound one.
I’d’ve thought so too a priori, but Hacker News tried something like this, and people started worrying that e.g. commenting on old posts would drag their average down.
I guess a really good karma system would need a better theoretical foundation, and tweaking outside of that is a very inefficient activity. Possibly one of these is already described in the academic literature. Maybe one of the qualified members of our community could contribute the effort towards finding one or research it from the start.
What if we had a score for the average of a person’s best 20%? There’d still be a bit of penalty for commenting on an old thread, or posting something unpopular, but it’d be smaller.
Creating a complex system of rewards is a standard management problem, leading to unhealthy amount of attention turned towards gaming the system. In this tradeoff, a simple inaccurate system may be better than a supposedly more accurate, but complex and theoretically unsound one.