I agree that it is a big simplification, but I don’t know how much of a practical problem that is, given that a lot of people can get things wrong that would be fixable even by the two-resource model. Still, I fully support having a range of different models of different complexities!
I put down the first of my thoughts here: http://tinyurl.com/ok3loj7. If I get things where I want them I may post it to LW or turn it into a sequence.
Thanks, I’d love to see what you come up.
I agree that it is a big simplification, but I don’t know how much of a practical problem that is, given that a lot of people can get things wrong that would be fixable even by the two-resource model. Still, I fully support having a range of different models of different complexities!
I put down the first of my thoughts here: http://tinyurl.com/ok3loj7. If I get things where I want them I may post it to LW or turn it into a sequence.
Thanks. I wasn’t entirely sure whether you were aiming at improving decision-making or at game design, but it was interesting either way!
By the way, your link is doubly(!) broken. This should work.