For a clear example of this, in endgames where I have a winning position but have little to no idea how to win, Stockfish’s king will often head for the hills, in order to delay the coming mate as long as theoretically possible.
Making my win very easy because the computer’s king isn’t around to help out in defence.
This is not a theoretical difficulty! It makes it very difficult to practise endgames against the computer.
For a clear example of this, in endgames where I have a winning position but have little to no idea how to win, Stockfish’s king will often head for the hills, in order to delay the coming mate as long as theoretically possible.
Making my win very easy because the computer’s king isn’t around to help out in defence.
This is not a theoretical difficulty! It makes it very difficult to practise endgames against the computer.