Thanks for linking this post. I think it has a nice harmony with Prestige vs Dominance status games.
I agree that this is a dynamic that is strongly shaping AI Safety, but would specify that it’s inherited from the non-profit space in general—EA originated with the claim that it could do outcome focused altruism, but.. there’s still a lot of room for improvement, and I’m not even sure we’re improving.
The underlying dynamics and feedback loops are working against us, and I don’t see evidence that core EA funders/orgs are doing more than pay lip service to this problem.
Thanks for linking this post. I think it has a nice harmony with Prestige vs Dominance status games.
I agree that this is a dynamic that is strongly shaping AI Safety, but would specify that it’s inherited from the non-profit space in general—EA originated with the claim that it could do outcome focused altruism, but.. there’s still a lot of room for improvement, and I’m not even sure we’re improving.
The underlying dynamics and feedback loops are working against us, and I don’t see evidence that core EA funders/orgs are doing more than pay lip service to this problem.