Metroid Prime would work well as a difficult video-game-based test for AI generality.
It has a mixture of puzzles, exploration, and action.
It takes place in a 3D environment.
It frequently involves backtracking across large portions of the map, so it requires planning ahead.
There are various pieces of text you come across during the game. Some of them are descriptions of enemies’ weaknesses or clues on how to solve puzzles, but most of them are flavor text with no mechanical significance.
The player occasionally unlocks new abilities they have to learn how to use.
It requires the player to manage resources (health, missiles, power bombs)
It’s on the difficult side for human players, but not to an extreme level.
There are no current AI systems that are anywhere close to being able to autonomously complete Metroid Prime. Such a system would probably have to be at or near the point where it could automate large portions of human labor.
Metroid Prime would work well as a difficult video-game-based test for AI generality.
It has a mixture of puzzles, exploration, and action.
It takes place in a 3D environment.
It frequently involves backtracking across large portions of the map, so it requires planning ahead.
There are various pieces of text you come across during the game. Some of them are descriptions of enemies’ weaknesses or clues on how to solve puzzles, but most of them are flavor text with no mechanical significance.
The player occasionally unlocks new abilities they have to learn how to use.
It requires the player to manage resources (health, missiles, power bombs)
It’s on the difficult side for human players, but not to an extreme level.
There are no current AI systems that are anywhere close to being able to autonomously complete Metroid Prime. Such a system would probably have to be at or near the point where it could automate large portions of human labor.