It seems like my workshops would generally work better if they were spaced out over 3 Saturdays, instead of crammed into 2.5 days in one weekend.
This would give people more time to try applying the skills in their day to day, and see what strategic problems they actually run into each week. Then on each Saturday, they could spend some time reviewing last week, thinking about what they want to get out of this workshop day, and then making a plan for next week.
My main hesitation is I kind of expect people to flake more when it’s spread out over 3 weeks, or for it to be harder to find 3 Saturdays in a row that work as opposed to 1 full weekend in a row.
I also think there is a bit of a special workshop container that you get when there’s 3 days in a row, and it’s a bit sad to lose that container.
But, two ideas I’ve considered so far are:
Charge more, and people get a partial refund if they attend all three sessions.
Have there be 4 days instead of 3, and design it such that if people miss a day it’s not that big a deal.
I’ve also been thinking about a more immersive-program experience, where for 3-4 weeks, people are living/working onsite at Lighthaven, mostly working on some ambitious-but-confusing project, but with periodic lessons and checkins about practical metastrategy. (This is basically a different product than “the current workshop”, and much higher commitment, but it’s closer to what I originally wanted with Feedbackloop-first Rationality, and is what I most expect to actually work)
I’m curious to hear what people think about these.
Are there many people who pay for 3 Saturdays and then skip one? I would be surprised.
What age is the target group? An adult person can probably easily find 3 free Saturdays in a row. For a student living with parents it will probably be more difficult, because it means 3 weekends when the parents cannot organize any whole-weekend activity.
It seems like my workshops would generally work better if they were spaced out over 3 Saturdays, instead of crammed into 2.5 days in one weekend.
This would give people more time to try applying the skills in their day to day, and see what strategic problems they actually run into each week. Then on each Saturday, they could spend some time reviewing last week, thinking about what they want to get out of this workshop day, and then making a plan for next week.
My main hesitation is I kind of expect people to flake more when it’s spread out over 3 weeks, or for it to be harder to find 3 Saturdays in a row that work as opposed to 1 full weekend in a row.
I also think there is a bit of a special workshop container that you get when there’s 3 days in a row, and it’s a bit sad to lose that container.
But, two ideas I’ve considered so far are:
Charge more, and people get a partial refund if they attend all three sessions.
Have there be 4 days instead of 3, and design it such that if people miss a day it’s not that big a deal.
I’ve also been thinking about a more immersive-program experience, where for 3-4 weeks, people are living/working onsite at Lighthaven, mostly working on some ambitious-but-confusing project, but with periodic lessons and checkins about practical metastrategy. (This is basically a different product than “the current workshop”, and much higher commitment, but it’s closer to what I originally wanted with Feedbackloop-first Rationality, and is what I most expect to actually work)
I’m curious to hear what people think about these.
Are there many people who pay for 3 Saturdays and then skip one? I would be surprised.
What age is the target group? An adult person can probably easily find 3 free Saturdays in a row. For a student living with parents it will probably be more difficult, because it means 3 weekends when the parents cannot organize any whole-weekend activity.