You seem to be mixing up ambient control within a single possible world with assignment of probability measure to the set of possible worlds (which anticipation is all about). You control the bully by being expected (credibly threatening) to retaliate within a single possible world. Acausal control is about controlling one possible world from another, while ambient (logical) control is about deciding the way your possible world will turn out (what you discussed in the recent posts).
More generally, logical control can be used to determine an arbitrary concept, including that of utility of all possible worlds considered together, or of all mathematical structures. Acausal control is just a specific way in which logical control can happen.
Yep. I can’t seem to memorize the correct use of our new terminology (acausal/ambient/logical/etc), so I just use “acausal” as an informal umbrella term for all kinds of winning behavior that don’t seem to be recommended by CDT from the agent’s narrow point of view. Like one-boxing in Newcomb’s Problem, or being ready to fight in order to release yet-undiscovered pheromones or something.
You seem to be mixing up ambient control within a single possible world with assignment of probability measure to the set of possible worlds (which anticipation is all about). You control the bully by being expected (credibly threatening) to retaliate within a single possible world. Acausal control is about controlling one possible world from another, while ambient (logical) control is about deciding the way your possible world will turn out (what you discussed in the recent posts).
More generally, logical control can be used to determine an arbitrary concept, including that of utility of all possible worlds considered together, or of all mathematical structures. Acausal control is just a specific way in which logical control can happen.
Yep. I can’t seem to memorize the correct use of our new terminology (acausal/ambient/logical/etc), so I just use “acausal” as an informal umbrella term for all kinds of winning behavior that don’t seem to be recommended by CDT from the agent’s narrow point of view. Like one-boxing in Newcomb’s Problem, or being ready to fight in order to release yet-undiscovered pheromones or something.
“Correct” is too strong a descriptor, it’s mostly just me pushing standardization of terminology, based on how it seems to have been used in the past.