I played some L5R back in the day, I found it fun but didn’t take it seriously, to the place where collections were complete and decks started to look the same. Felt like a game that used tricks to avoid players getting too ruthless and breaking the game. Which is fine!
Some Magic decks and matchups will always be positional, as is limited, and yes it is something I’d like to do more often in constructed (but far from all the time).
There are some really cool mental games you can play with tiny decks. Have you played three-card Magic? It is exactly what it sounds like, and the metagame can keep you amused for at least hours.
I played some L5R back in the day, I found it fun but didn’t take it seriously, to the place where collections were complete and decks started to look the same. Felt like a game that used tricks to avoid players getting too ruthless and breaking the game. Which is fine!
Some Magic decks and matchups will always be positional, as is limited, and yes it is something I’d like to do more often in constructed (but far from all the time).
There are some really cool mental games you can play with tiny decks. Have you played three-card Magic? It is exactly what it sounds like, and the metagame can keep you amused for at least hours.
I had not! It looks like a much better distilled version of the thing I was pointing towards.