In Diplomacy I’ve never heard the 1/(2n) argument from that sentence. All it’s saying is that if you are part of the draw, the person who survived with 1 supply center gets the same result as the one with all 17 on the other side of the line. Whether players actually treat it that way is up to them, of course.
But of course, my natural instinct is that winning alone is a special thing, and that winning outright is more than twice as good as a 2-way draw. When thinking about whether a 2-way draw is more or less than twice as good as a 4-way draw, I’m not sure.
In Castle Panic I think part of the fun is deciding how much you care about the title versus winning the battle, where the right answer is not zero but not enough to *seriously* risk losing the battle over that...
In Diplomacy I’ve never heard the 1/(2n) argument from that sentence. All it’s saying is that if you are part of the draw, the person who survived with 1 supply center gets the same result as the one with all 17 on the other side of the line. Whether players actually treat it that way is up to them, of course.
But of course, my natural instinct is that winning alone is a special thing, and that winning outright is more than twice as good as a 2-way draw. When thinking about whether a 2-way draw is more or less than twice as good as a 4-way draw, I’m not sure.
In Castle Panic I think part of the fun is deciding how much you care about the title versus winning the battle, where the right answer is not zero but not enough to *seriously* risk losing the battle over that...