no, I mean, if the game playing agent is highly general, and is the type to create art as a subquest/communication like we are—say, because of playing a cooperative game—how would an ideal legal system respond differently to that vs to a probabilistic model of existing art with no other personally-generated experiences?
no, I mean, if the game playing agent is highly general, and is the type to create art as a subquest/communication like we are—say, because of playing a cooperative game—how would an ideal legal system respond differently to that vs to a probabilistic model of existing art with no other personally-generated experiences?