A lot of the Fun of playing DF for me (years ago) was actually player vs. control system. Trust me, you have plenty of fun to derive from the game before you’re able to successfully implement such a strategy, and I’m not entirely sure how unbeatable they are these days.
A lot of the Fun of playing DF for me (years ago) was actually player vs. control system. Trust me, you have plenty of fun to derive from the game before you’re able to successfully implement such a strategy, and I’m not entirely sure how unbeatable they are these days.
That cartoon is brilliant!