If you’re going to rely on social taboos against disturbing graves, you probably have to keep bodies/tank down to 30, if not an even lower number. A group of family and friends who are buried together in the same crypt are eccentric; a community of essentially unrelated people who are buried together in the same crypt are a cult, and lose a lot of the respect that they would otherwise get from mainstream culture.
I’m pretty sure this is mistaken—people generally don’t wreck graveyards, even though large numbers of people are buried there.
Right, but the graveyard is thought of as a place where many individuals are separately buried. It’s OK, if slightly mischievous, to enter a graveyard, tell spooky stories there, maybe even make out—but you would never do any of those things inside a grave.
If we build a cryoyard in which there are many individual cryotanks nearby, that will probably be fine, and might cut down on security costs. But if we put all the bodies in the same cryotank, then we run a nontrivial risk of setting off people’s creepy cult alarms, and the taboo against disturbing graves-of-people-who-are-not-markedly-unholy may or may not hold.
Yes, and in the very worst case scenario, the weirdness factor would make some teenagers more likely to try to go and vandalize them as a dare. Weird cult having strange frozen crypts is almost asking for that to happen. Unfortunately, this is real life, so we can’t even have the satisfaction of this sort of thing triggering the terrible monsters that sleep beneath the cursed ground. (Why yes, I have watched too many bad horror movies. Whatever gave you that impression?)
If you were developing a simulation of a Universe for entertainment purposes, how long would you let the inhabitants think they were at the top level of reality before introducing firm evidence that something was seriously off?
Also, it’s plausible that any species which can simulate complex universes has a longer attention span than we do.
Consider the range of human art. It’s plausible that simulators would have at least as wide a range, and I can see purist simulators (watchmaker Gods) and interventionists.
I’d do it over and over again, in all sorts of different ways, record the hilarious results, and after each such session reset the simulation back to an earlier, untampered saved state.
I’m pretty sure this is mistaken—people generally don’t wreck graveyards, even though large numbers of people are buried there.
Right, but the graveyard is thought of as a place where many individuals are separately buried. It’s OK, if slightly mischievous, to enter a graveyard, tell spooky stories there, maybe even make out—but you would never do any of those things inside a grave.
If we build a cryoyard in which there are many individual cryotanks nearby, that will probably be fine, and might cut down on security costs. But if we put all the bodies in the same cryotank, then we run a nontrivial risk of setting off people’s creepy cult alarms, and the taboo against disturbing graves-of-people-who-are-not-markedly-unholy may or may not hold.
Yes, and in the very worst case scenario, the weirdness factor would make some teenagers more likely to try to go and vandalize them as a dare. Weird cult having strange frozen crypts is almost asking for that to happen. Unfortunately, this is real life, so we can’t even have the satisfaction of this sort of thing triggering the terrible monsters that sleep beneath the cursed ground. (Why yes, I have watched too many bad horror movies. Whatever gave you that impression?)
If you were developing a simulation of a Universe for entertainment purposes, how long would you let the inhabitants think they were at the top level of reality before introducing firm evidence that something was seriously off?
Just curious.
Depends on how long the backstory is.
Also, it’s plausible that any species which can simulate complex universes has a longer attention span than we do.
Consider the range of human art. It’s plausible that simulators would have at least as wide a range, and I can see purist simulators (watchmaker Gods) and interventionists.
I’d do it over and over again, in all sorts of different ways, record the hilarious results, and after each such session reset the simulation back to an earlier, untampered saved state.
I’ve long suspected that we live in the original universe’s blooper reel.
This doesn’t match my intuitions at all, but I’m not an expert on normal people.
Is there any way the plausible range of reactions to big cryonics facilities can be tested?
Let’s ask our neighbors!