Dominion is a good choice for the meta-game thread because it turns out that there are definite meta-strategies that work. Once those are mastered, the game is still kind of fun but loses most of the addictiveness (well, for me anyway).
I would argue that Magic has more actual strategic depth, largely as a result of its complexity and giant card base.
Dominion is a good choice for the meta-game thread because it turns out that there are definite meta-strategies that work. Once those are mastered, the game is still kind of fun but loses most of the addictiveness (well, for me anyway).
I would argue that Magic has more actual strategic depth, largely as a result of its complexity and giant card base.