I can see how for your audience, the story-like qualities would be a minus. On the other hand, I think the story bias has to do with how people cognitively process information and arguments. If you can’t tell your mission & strategy as a story, it’s a lot harder to get across your ideas, whatever your audience.
The battle was meant to be metaphorical—the battle to ensure that AI is Friendly rather than Unfriendly. And I didn’t say anything about hostile humans—the problem is indifferent humans not giving you resources.
Also, I’m not arguing against SIAI, I just find it amusing how well the futurist sector maps onto a story outline—various protagonists passionate about fighting some great evil that others don’t see and trying to build alliances and grow resources before time runs out. You can squiggle, but that’s who you are. Instrumental rationality means figuring out how to make best positive use of it and avoid it biasing you.
I can see how for your audience, the story-like qualities would be a minus. On the other hand, I think the story bias has to do with how people cognitively process information and arguments. If you can’t tell your mission & strategy as a story, it’s a lot harder to get across your ideas, whatever your audience.
The battle was meant to be metaphorical—the battle to ensure that AI is Friendly rather than Unfriendly. And I didn’t say anything about hostile humans—the problem is indifferent humans not giving you resources.
Also, I’m not arguing against SIAI, I just find it amusing how well the futurist sector maps onto a story outline—various protagonists passionate about fighting some great evil that others don’t see and trying to build alliances and grow resources before time runs out. You can squiggle, but that’s who you are. Instrumental rationality means figuring out how to make best positive use of it and avoid it biasing you.
By this standard, just about anything worth taking as one’s life work will involve a metaphorical battle.