The world-building in the first Ender’s Game book can be made roughly consistent if we assume that all the adults have turned their decision-making over to a computer program (which does not eat the solar system Because Magic). But the later books have no standard or intended models.
Orson Scott Card uses this dynamic in the later Ender’s Game books.
The world-building in the first Ender’s Game book can be made roughly consistent if we assume that all the adults have turned their decision-making over to a computer program (which does not eat the solar system Because Magic). But the later books have no standard or intended models.