That games like prisoner’s dilemma, coordination games, and other basic games in game theory aren’t turn based, the players makes their decisions simultaneously. The table in the link has a column for whether the game is sequential or not.
I think that’s still “a turn” in some sense. Things still happen in discrete steps (i.e. people make their decision, then reveal their decision), instead of a continuous back-and-forth.
What do you mean by “even the most basic games [...] don’t tend to be turn based”?
That games like prisoner’s dilemma, coordination games, and other basic games in game theory aren’t turn based, the players makes their decisions simultaneously. The table in the link has a column for whether the game is sequential or not.
I think that’s still “a turn” in some sense. Things still happen in discrete steps (i.e. people make their decision, then reveal their decision), instead of a continuous back-and-forth.