As DM, I can confirm that skills provided with the help of the Chaos Deity or Eldritch Abomination are identical to those provided by the goddess alone.
* When Monstrous Regeneration and Anomalous Agility is assigned to every hero it results in a * 36 percent win rate. When they are chosen there is only a 21 percent win rate. The sample * size is to big for this to be dismissed as a statistical fluctuation. With the DM ruling out * any difference in God assigned cheats or other time dependent effects it looks like heroes * are making their decisions based on some hidden variables we don’t have access to. * * Many combinations of traits assigned by the Chaos deity also show substantial differences * (sometime better, sometimes worse), than when they are chosen. This suggests the provisional * decision to go with Radiant Splendor + Enlightenment probably isn’t optimal after all. * * The best set of traits chosen by the Chaos Deity for Heroes in our class is : * Temporal Distortion + Anomalous Agility. (95 percent win rate based on 20 records) * Barrier Conjuration + Mind Place (92.3 percent Win rate based on 13 records). * Rapid XP Gain + Monstrous Regeneration (91.7 percent win rate based on 12 records) * Barrier Conjuration + temporal Distortion (88 percent win rate based on 25 records) * * Temporal Distortion + Anomalous Agility does almost as well when these cheats are chosen as well. * * On balance I think it would be a good idea to change my cheats to: * Temporal Distortion + Anomalous Agility.
As DM, I can confirm that skills provided with the help of the Chaos Deity or Eldritch Abomination are identical to those provided by the goddess alone.
* When Monstrous Regeneration and Anomalous Agility is assigned to every hero it results in a
* 36 percent win rate. When they are chosen there is only a 21 percent win rate. The sample
* size is to big for this to be dismissed as a statistical fluctuation. With the DM ruling out
* any difference in God assigned cheats or other time dependent effects it looks like heroes
* are making their decisions based on some hidden variables we don’t have access to.
*
* Many combinations of traits assigned by the Chaos deity also show substantial differences
* (sometime better, sometimes worse), than when they are chosen. This suggests the provisional
* decision to go with Radiant Splendor + Enlightenment probably isn’t optimal after all.
*
* The best set of traits chosen by the Chaos Deity for Heroes in our class is :
* Temporal Distortion + Anomalous Agility. (95 percent win rate based on 20 records)
* Barrier Conjuration + Mind Place (92.3 percent Win rate based on 13 records).
* Rapid XP Gain + Monstrous Regeneration (91.7 percent win rate based on 12 records)
* Barrier Conjuration + temporal Distortion (88 percent win rate based on 25 records)
*
* Temporal Distortion + Anomalous Agility does almost as well when these cheats are chosen as well.
*
* On balance I think it would be a good idea to change my cheats to:
* Temporal Distortion + Anomalous Agility.