Except instead of having psychic powers and only accepting people who intend to pay, now the driver accepts everyone and is a mute.
Hm, so perhaps hazing isn’t quite like this asymmetric PD, since the current generation cannot give anything back to the older generation. But still, it’s interesting to talk about, so:
Would the second player cooperate even if the first player defected, since that’s what they would do if they’d precommitted?
Would the second player cooperate even if the first player defected, since that’s what they would do if they’d precommitted?
If the first player is even a cooperating rock, the second player should defect. The argument only applies to a “sufficiently similar” TDT agent as the first player, which won’t defect, hence your new problem statement doesn’t satisfy that condition.
And now it’s Parfit’s hitchhiker! :D
Except instead of having psychic powers and only accepting people who intend to pay, now the driver accepts everyone and is a mute.
Hm, so perhaps hazing isn’t quite like this asymmetric PD, since the current generation cannot give anything back to the older generation. But still, it’s interesting to talk about, so:
Would the second player cooperate even if the first player defected, since that’s what they would do if they’d precommitted?
If the first player is even a cooperating rock, the second player should defect. The argument only applies to a “sufficiently similar” TDT agent as the first player, which won’t defect, hence your new problem statement doesn’t satisfy that condition.
Oh, okay. I hadn’t fully understood how restricted the range of “cooperate” was by the lack of information about the other player.