uh, I didn’t say anything about prisons. there are reasons to identify people at high risk of committing crimes.
and no, it’s not about catching people that wouldn’t have committed crimes, it’s about catching people that would have committed crimes without being caught (but maybe I misused the word ‘entrapment’, and that’s not what it means)
Emotionally speaking, “entrapment” feels to me like “it is too dangerous to fight the real criminals, let’s get some innocent but stupid person into trouble instead, and it will look the same in our crime-fighting statistics”.
Well, that’s (obviously?) not what I mean.
I elaborated more on the Facebook post linked above.
I agree, but that seems to be how the idea is actually used in real life. By people other than you. By people who get paid when they catch criminals… which creates an incentive for them to increase easy-to-solve criminality rather then reduce it, as long as they find plausibly deniable methods to do it.
In theory, if you could create “traps” in a way that does not increase temptation (because increased temptation = increased crime), for example on a street already containing hundred unlocked bikes you would add dozen unlocked trap bikes… yeah, there is probably no downside to that.
In practice, if you allow this, and if you start rewarding people for catching thieves using the traps, they will get creative. Because a trap that follows the spirit of the law does not maximize the reward.
uh, I didn’t say anything about prisons. there are reasons to identify people at high risk of committing crimes.
and no, it’s not about catching people that wouldn’t have committed crimes, it’s about catching people that would have committed crimes without being caught (but maybe I misused the word ‘entrapment’, and that’s not what it means)
Well, that’s (obviously?) not what I mean.
I elaborated more on the Facebook post linked above.
I agree, but that seems to be how the idea is actually used in real life. By people other than you. By people who get paid when they catch criminals… which creates an incentive for them to increase easy-to-solve criminality rather then reduce it, as long as they find plausibly deniable methods to do it.
In theory, if you could create “traps” in a way that does not increase temptation (because increased temptation = increased crime), for example on a street already containing hundred unlocked bikes you would add dozen unlocked trap bikes… yeah, there is probably no downside to that.
In practice, if you allow this, and if you start rewarding people for catching thieves using the traps, they will get creative. Because a trap that follows the spirit of the law does not maximize the reward.