IIUC, a conflict game doesn’t have to be a straight line; it can be a curve line, as long as “there are no Pareto improvements in the set of possible outcomes”.
Right, and so can “completely adversarial” games, the way I’ve defined it.
IIUC, a conflict game doesn’t have to be a straight line; it can be a curve line, as long as “there are no Pareto improvements in the set of possible outcomes”.
Right, and so can “completely adversarial” games, the way I’ve defined it.