I think of robustness/redundancy as the opposite of nuance for the purposes of this thread. It’s not the kind of redundancy where you set up a lot of context to gesture at an idea from different sides, specify the leg/trunk/tail to hopefully indicate the elephant. It’s the kind of redundancy where saying this once in the first sentence should already be enough, the second sentence makes it inevitable, and the third sentence preempts an unreasonable misinterpretation that’s probably logically impossible.
(But then maybe you add a second paragraph, and later write a fictional dialogue where characters discuss the same idea, and record a lecture where you present this yet again on a whiteboard. There’s a lot of nuance, it adds depth by incising the grooves in the same pattern, and none of it is essential. Perhaps there are multiple levels of detail, but then there must be levels with little detail than make sense out of context, on their own, and the levels with a lot of detail must decompose into smaller self-contained points. I don’t think I’m saying anything that’s not tiresomely banal.)
I think of robustness/redundancy as the opposite of nuance for the purposes of this thread. It’s not the kind of redundancy where you set up a lot of context to gesture at an idea from different sides, specify the leg/trunk/tail to hopefully indicate the elephant. It’s the kind of redundancy where saying this once in the first sentence should already be enough, the second sentence makes it inevitable, and the third sentence preempts an unreasonable misinterpretation that’s probably logically impossible.
(But then maybe you add a second paragraph, and later write a fictional dialogue where characters discuss the same idea, and record a lecture where you present this yet again on a whiteboard. There’s a lot of nuance, it adds depth by incising the grooves in the same pattern, and none of it is essential. Perhaps there are multiple levels of detail, but then there must be levels with little detail than make sense out of context, on their own, and the levels with a lot of detail must decompose into smaller self-contained points. I don’t think I’m saying anything that’s not tiresomely banal.)