For the games that matter most, the amounts of money-equivalent involved are large enough that utility is not roughly linear in it. (Example: Superintelligences deciding what to do with the cosmic endowment.) Or so it seems to me, I’d love to be wrong about this.
Seems true, though I would guess that the coco idea could probably be extended to weaker conditions, e.g. expected utility a smooth function of money. I haven’t looked into this, but my guess would be that it only needs linearity on the margin, based on how things-like-this typically work in economics.
For the games that matter most, the amounts of money-equivalent involved are large enough that utility is not roughly linear in it. (Example: Superintelligences deciding what to do with the cosmic endowment.) Or so it seems to me, I’d love to be wrong about this.
Seems true, though I would guess that the coco idea could probably be extended to weaker conditions, e.g. expected utility a smooth function of money. I haven’t looked into this, but my guess would be that it only needs linearity on the margin, based on how things-like-this typically work in economics.
Interesting. I hope you are wrong.
Heh. Beware lest you wish yourself from the devil you know to the devil you don’t.