That’s an interesting point; I wonder if there is a broader correlation between higher simulacra levels and narrowing options like this.
Intuitively it feels like the opposite should be the case; I had vaguely felt like the point of going up a level was to get more options. But then, that doesn’t make any acknowledgement of the object level options.
That’s an interesting point; I wonder if there is a broader correlation between higher simulacra levels and narrowing options like this.
Intuitively it feels like the opposite should be the case; I had vaguely felt like the point of going up a level was to get more options. But then, that doesn’t make any acknowledgement of the object level options.