Hexcells and its sequels, Hexcells Plus and Hexcells Infinite, are good examples in the deduction category.
The rules are vaguely akin to the classic Minesweeper (use the visible information to determine which cell is safe to click on, safe clicks uncover more information, rinse repeat) except that it’s played on a hex grid and adds more variety to the clues.
Every puzzle can be solved by strict deduction (no guessing is ever required) but they often involve a long chain of reasoning integrating information from all over the grid, just to make the next small increment of progress. So at times it may feel like there’s no possible way to advance further, until you have the necessary flash of insight.
Infinite adds a procedural generator for theoretically nigh-unlimited puzzles, but the designed levels are generally superior.
I thought most of it fell under “How difficult is the game, in general”, “How the puzzles fit into the Deduction category”, and “If there are (good) sequels” but evidently my interpretation was looser than your intent.
Hexcells and its sequels, Hexcells Plus and Hexcells Infinite, are good examples in the deduction category.
The rules are vaguely akin to the classic Minesweeper (use the visible information to determine which cell is safe to click on, safe clicks uncover more information, rinse repeat) except that it’s played on a hex grid and adds more variety to the clues.
Every puzzle can be solved by strict deduction (no guessing is ever required) but they often involve a long chain of reasoning integrating information from all over the grid, just to make the next small increment of progress. So at times it may feel like there’s no possible way to advance further, until you have the necessary flash of insight.
Infinite adds a procedural generator for theoretically nigh-unlimited puzzles, but the designed levels are generally superior.
I think everything but the first sentence here should be in a spoiler box, which you can make by typing “>!” at the start of a line.
I fixed noggin-scratcher’s comment. For markdown users like noggin-scratcher, it’s the following:
:::spoiler
This text is spoilered
:::
This is no longer spoilered.
I thought most of it fell under “How difficult is the game, in general”, “How the puzzles fit into the Deduction category”, and “If there are (good) sequels” but evidently my interpretation was looser than your intent.