One big reason why it makes sense is that the simulation is designed for the purpose of accurately representing reality.
Another big reason why (a version of it) makes sense is that the simulation is designed for the purpose of inducing anthropic uncertainty in someone at some later time in the simulation. e.g. if the point of the simulation is to make our AGI worry that it is in a simulation, and manipulate it via probable environment hacking, then the simulation will be accurate and lawful (i.e. un-tampered-with) until AGI is created.
I think “polluting the lake” by increasing the general likelihood of you (and anyone else) being in a simulation is indeed something that some agents might not want to do, but (a) it’s a collective action problem, and (b) plenty of agents won’t mind it that much, and (c) there are good reasons to do it even if it has costs. I admit I am a bit confused about this though, so thank you for bringing it up, I will think about it more in the coming months.
Another big reason why (a version of it) makes sense is that the simulation is designed for the purpose of inducing anthropic uncertainty in someone at some later time in the simulation. e.g. if the point of the simulation is to make our AGI worry that it is in a simulation, and manipulate it via probable environment hacking, then the simulation will be accurate and lawful (i.e. un-tampered-with) until AGI is created.
Ugh, anthropic warfare, feels so ugly and scary. I hope we never face that sh*t.
One big reason why it makes sense is that the simulation is designed for the purpose of accurately representing reality.
Another big reason why (a version of it) makes sense is that the simulation is designed for the purpose of inducing anthropic uncertainty in someone at some later time in the simulation. e.g. if the point of the simulation is to make our AGI worry that it is in a simulation, and manipulate it via probable environment hacking, then the simulation will be accurate and lawful (i.e. un-tampered-with) until AGI is created.
I think “polluting the lake” by increasing the general likelihood of you (and anyone else) being in a simulation is indeed something that some agents might not want to do, but (a) it’s a collective action problem, and (b) plenty of agents won’t mind it that much, and (c) there are good reasons to do it even if it has costs. I admit I am a bit confused about this though, so thank you for bringing it up, I will think about it more in the coming months.
Ugh, anthropic warfare, feels so ugly and scary. I hope we never face that sh*t.