On rereading, you’re right that my translation was overly strict, and it’s obvious that the more lenient translations immediately fail. Thanks.
I googled some more and found a very nice discussion of this topic here on LW: Arrow’s Theorem is a Lie. Tommccabe’s idea, a reinvention of range voting, is better than mine by pretty much all criteria.
ETA: the rationale for Arrow’s IIA still seems different from what you say, because it doesn’t allow changing the set of candidates. I’m not sure how to express the rationale for Arrow’s IIA so it carries over to other settings.
Thanks for the links, I hadn’t come across range voting before.
Like pretty much every voting system ever, it still allows for tactical voting (You naturally give your preferred candidate the highest possible score, but the optimal scores to give for the other depends on how other people are voting). It makes me wonder if that’s a thing that voting systems can’t get rid of (well, apart from degenerate things like the “dictator” voting scheme).
How about a system that picks a voter at random and uses their choice? This way there’s no incentive for tactical voting. But it still violates your strengthened version of IIA because a candidate can steal votes from another.
On rereading, you’re right that my translation was overly strict, and it’s obvious that the more lenient translations immediately fail. Thanks.
I googled some more and found a very nice discussion of this topic here on LW: Arrow’s Theorem is a Lie. Tommccabe’s idea, a reinvention of range voting, is better than mine by pretty much all criteria.
ETA: the rationale for Arrow’s IIA still seems different from what you say, because it doesn’t allow changing the set of candidates. I’m not sure how to express the rationale for Arrow’s IIA so it carries over to other settings.
Thanks for the links, I hadn’t come across range voting before.
Like pretty much every voting system ever, it still allows for tactical voting (You naturally give your preferred candidate the highest possible score, but the optimal scores to give for the other depends on how other people are voting). It makes me wonder if that’s a thing that voting systems can’t get rid of (well, apart from degenerate things like the “dictator” voting scheme).
How about a system that picks a voter at random and uses their choice? This way there’s no incentive for tactical voting. But it still violates your strengthened version of IIA because a candidate can steal votes from another.