A point that’s come up when chatting in person is that in real life, the payoffs don’t quite match Stag Hunt (or “Rabbit Hunt” if we’re to use Abram’s terminology).
I think what’s more common is that “if you choose rabbit, you mostly get to keep your own rabbit”, rather than splitting it equally (or at most, you keep 2 resource-units for yourself and maybe share 1 resource unit). I don’t think this radically changes the rest of the argument but seemed worth noting.
(There’s perhaps a related issue where “if you catch a stag, sometimes it’s not actually split equally – someone(s) get the metaphorical lion’s share, and there’s a sub-game of politics that determines who get’s what portion of it. People don’t trust that splitting process so are hesitant to commit)
Another criticism someone gave was that it’s rarely a “turn based” game. I found this post somewhat more confusing (or, “I’m not sure to what degree the turn-based-ness matters, and if it does am not sure how to formalize it.”).
A point that’s come up when chatting in person is that in real life, the payoffs don’t quite match Stag Hunt (or “Rabbit Hunt” if we’re to use Abram’s terminology).
I think what’s more common is that “if you choose rabbit, you mostly get to keep your own rabbit”, rather than splitting it equally (or at most, you keep 2 resource-units for yourself and maybe share 1 resource unit). I don’t think this radically changes the rest of the argument but seemed worth noting.
(There’s perhaps a related issue where “if you catch a stag, sometimes it’s not actually split equally – someone(s) get the metaphorical lion’s share, and there’s a sub-game of politics that determines who get’s what portion of it. People don’t trust that splitting process so are hesitant to commit)
Another criticism someone gave was that it’s rarely a “turn based” game. I found this post somewhat more confusing (or, “I’m not sure to what degree the turn-based-ness matters, and if it does am not sure how to formalize it.”).