Promoted to curated: I think this post, together with “Some Ways Coordination is Hard” makes a bunch of pretty valuable points. Stag hunt as a concept seems to me to me to be the kind of fundamental concept that helps me actually build decent models of game-theory, in the same way the standard prisoner’s dilemma does, and so I generally think elaboration on it, both in theory and practice is quite useful.
Promoted to curated: I think this post, together with “Some Ways Coordination is Hard” makes a bunch of pretty valuable points. Stag hunt as a concept seems to me to me to be the kind of fundamental concept that helps me actually build decent models of game-theory, in the same way the standard prisoner’s dilemma does, and so I generally think elaboration on it, both in theory and practice is quite useful.