Can you give an example of a problem that is difficult to solve with a current language but is easier to solve with an Axis-Oriented language? Feel free to assume that you have a compiler that optimizes things perfectly.
Perhaps my problem is that I’m not close enough to the space (I’ve never worked with an array with 10 dimensions), but I’m having trouble seeing what the concept actually is here. It seems really interesting though, and I’d love to learn more!
Can you give an example of a problem that is difficult to solve with a current language but is easier to solve with an Axis-Oriented language? Feel free to assume that you have a compiler that optimizes things perfectly.
Perhaps my problem is that I’m not close enough to the space (I’ve never worked with an array with 10 dimensions), but I’m having trouble seeing what the concept actually is here. It seems really interesting though, and I’d love to learn more!