But on the whole, AGI is not now and never has been a healthy field.
That’s because there’s not much money in it. Computers today are too slow and feeble. Today, even if you could build an AI that beat the best humans at go, it would demand large move times to do so. And performance is of critical importance to many applications of intelligence.
Also, software lags behind hardware—check out the history of the games for the PS3.
So: narrow AI projects can succeed today—but broad AI probably won’t get much funding until it has a chance at working and being cost/performance competitive with humans—and that’s still maybe 10-20 years away.
That’s because there’s not much money in it. Computers today are too slow and feeble. Today, even if you could build an AI that beat the best humans at go, it would demand large move times to do so. And performance is of critical importance to many applications of intelligence.
Also, software lags behind hardware—check out the history of the games for the PS3.
So: narrow AI projects can succeed today—but broad AI probably won’t get much funding until it has a chance at working and being cost/performance competitive with humans—and that’s still maybe 10-20 years away.