Oh, here I come again, I’ve already commented in similar fashion elsewhere, and several people said the same here: nothing vs. non-nothing as a binary switch may work better if the situation is not repeated to “add up to normality” but only played once. One can argue that repeats may seem as being played once each time, but, being creatures gifted with memory, we can notice a catch of encountering such situations often and modify behaviour.
Oh, here I come again, I’ve already commented in similar fashion elsewhere, and several people said the same here: nothing vs. non-nothing as a binary switch may work better if the situation is not repeated to “add up to normality” but only played once. One can argue that repeats may seem as being played once each time, but, being creatures gifted with memory, we can notice a catch of encountering such situations often and modify behaviour.