I’m working on a phone app/web service which lets you use your web browser to manage the files on your smartphone. It uses the HTML5 File API and native drag & drop to let you copy files to and from your phone over the web by dragging and dropping onto the browser window from your computer. It’s for all those times you don’t have the right cable/bluetooth dongle/wi-fi/USB doodad, etc with you.
Here’s a rough demo video from a few weeks ago, made with some cheap and dodgy screen recording software.
Most of the web and server-side infrastructure is in place, and I’m now making slow and tedious progress on the Android app, mostly because I both dislike Java enormously and haven’t used it in nearly ten years. If I have to instantiate another thing to make another thing that makes something, I might just become unhinged.
I’m hoping to monetise it once I have it up and running. If I can get a thousand paying users, I reckon I can afford to quit my current job and develop this and other projects full-time. That’s a pretty appealing prospect.
I don’t expect people to want to contribute to it, but if any fledgeling iOS developers wanted a fairly straightforward but pretty meaty project to cut their teeth on, I could totally do with an iPhone version. ;-)
I have also just started working on a lady-shaped project as well, though, so I suspect my progress and spare time to plummet over the next couple of months.
I’m working on a phone app/web service which lets you use your web browser to manage the files on your smartphone. It uses the HTML5 File API and native drag & drop to let you copy files to and from your phone over the web by dragging and dropping onto the browser window from your computer. It’s for all those times you don’t have the right cable/bluetooth dongle/wi-fi/USB doodad, etc with you.
Here’s a rough demo video from a few weeks ago, made with some cheap and dodgy screen recording software.
Most of the web and server-side infrastructure is in place, and I’m now making slow and tedious progress on the Android app, mostly because I both dislike Java enormously and haven’t used it in nearly ten years. If I have to instantiate another thing to make another thing that makes something, I might just become unhinged.
I’m hoping to monetise it once I have it up and running. If I can get a thousand paying users, I reckon I can afford to quit my current job and develop this and other projects full-time. That’s a pretty appealing prospect.
I don’t expect people to want to contribute to it, but if any fledgeling iOS developers wanted a fairly straightforward but pretty meaty project to cut their teeth on, I could totally do with an iPhone version. ;-)
I have also just started working on a lady-shaped project as well, though, so I suspect my progress and spare time to plummet over the next couple of months.