Showing my work:
C:\Temp>type meow.cpp #include <iostream> #include <ostream> #include <boost/units/io.hpp> #include <boost/units/pow.hpp> #include <boost/units/quantity.hpp> #include <boost/units/systems/si.hpp> #include <boost/units/systems/si/prefixes.hpp> #include <boost/units/systems/si/codata/universal_constants.hpp> using namespace std; using namespace boost::units; using namespace boost::units::si; using boost::units::si::constants::codata::G; typedef quantity<boost::units::si::time> quantity_time; int main() { const quantity<mass> external_mass(740 * kilograms / kilo); quantity<length> remaining_length(17 * centi * meters); const quantity<length> final_length(2 * centi * meters); quantity_time elapsed_time; quantity<velocity> total_velocity; while (remaining_length > final_length) { const quantity_time t(1 * second); const quantity<acceleration> a(G * external_mass / pow<2>(remaining_length)); const quantity<length> l = total_velocity * t + 0.5 * a * pow<2>(t); elapsed_time += t; remaining_length -= l; total_velocity += a * t; } cout << elapsed_time << endl; cout << total_velocity << endl; } C:\Temp>g++ -Wall -Wextra meow.cpp -o meow.exe && meow 10882 s 6.6012e-005 m s^-1
The final velocity is about 9 inches per hour.
(It would be quite possible to modify this to do a fully “realistic” simulation, with the two pairs of masses and the rotation. That’s more work than I want to do at 1 AM, though.)
Showing my work:
The final velocity is about 9 inches per hour.
(It would be quite possible to modify this to do a fully “realistic” simulation, with the two pairs of masses and the rotation. That’s more work than I want to do at 1 AM, though.)