Nod. I just tried a toothbrush and it didn’t really feel like anything, but indeed I don’t trust myself to notice small effects.
Lovense offers a continuous slider control, but I just checked and it seems like it’s actually 20 different power levels. Holding in my hand I could definitely tell the difference between them especially at the lower end. (As in I could tell when it changed from one to the next, not that you could give me one and I could say which it was.) That’s a lot more than most vibes IME and might be fine, but I’m not confident. I wondered if that was a limitation of the app but a quick look at the protocol suggests not.
And what I thought was the scale-down feature doesn’t seem to work with local control, so I can’t easily test to check that it’s actually a scale-down (rather than a simple maximum, or redistributing the lower levels without adding in-between levels, or something) and in any case it would make it a lot more of a hassle to use.
So this is less promising than I thought at first :(
I wonder if this is why the Apollo is so much more expensive than it seems like it should be? Maybe getting vibration smooth even at very low levels is hard and hasn’t had the demand to justify optimization yet.
Nod. I just tried a toothbrush and it didn’t really feel like anything, but indeed I don’t trust myself to notice small effects.
Lovense offers a continuous slider control, but I just checked and it seems like it’s actually 20 different power levels. Holding in my hand I could definitely tell the difference between them especially at the lower end. (As in I could tell when it changed from one to the next, not that you could give me one and I could say which it was.) That’s a lot more than most vibes IME and might be fine, but I’m not confident. I wondered if that was a limitation of the app but a quick look at the protocol suggests not.
And what I thought was the scale-down feature doesn’t seem to work with local control, so I can’t easily test to check that it’s actually a scale-down (rather than a simple maximum, or redistributing the lower levels without adding in-between levels, or something) and in any case it would make it a lot more of a hassle to use.
So this is less promising than I thought at first :(
Thanks for checking, this was really helpful.
I wonder if this is why the Apollo is so much more expensive than it seems like it should be? Maybe getting vibration smooth even at very low levels is hard and hasn’t had the demand to justify optimization yet.