I strongly agree that in real life people aren’t assigned a “Villager” or “Werewolf” identity, rather they respond to perceived incentives and acculturation to sometimes present a character that implements Werewolf tactics, and other times they do things more characteristic of a Villager. My sense is that the social component of the problem is so strong that creating a pure-Villager feedback loop is going to be much more effective than trying to diffusely increase the quantity of Villagerness in the world (Cf. “raising the sanity waterline”), even though the former has to ultimately pay off in the latter.
I strongly agree that in real life people aren’t assigned a “Villager” or “Werewolf” identity, rather they respond to perceived incentives and acculturation to sometimes present a character that implements Werewolf tactics, and other times they do things more characteristic of a Villager. My sense is that the social component of the problem is so strong that creating a pure-Villager feedback loop is going to be much more effective than trying to diffusely increase the quantity of Villagerness in the world (Cf. “raising the sanity waterline”), even though the former has to ultimately pay off in the latter.