It’s the simplest explanation (in terms of Kolmogorov complexity).
Hmm I think I can implement pilot wave in fewer lines of C than I can many-worlds. Maybe this is a matter of taste… or I am missing something?
It’s also the interpretation which by far has the most elegant explanation for the apparent randomness of reality.
I thought pilot wave’s explanation was (very roughly) “of course you cannot say which way the particle will go because you cannot accurately measure it without moving it” plus roughly “that particle is bouncing around a whole lot on its wave, so its exact position when it hits the wall will look random”. I find this quite elegant, but that’s also a matter of taste perhaps. If this oversimplification is overtly wrong then please tell me.
I think I was wrong and you & Adele Lopez are right and pilot wave would be more lines. I am concerned about god’s RAM though… Maybe if they’ve got good hardware for low-rank matrices then it’s fine.
Hmm I think I can implement pilot wave in fewer lines of C than I can many-worlds. Maybe this is a matter of taste… or I am missing something?
I thought pilot wave’s explanation was (very roughly) “of course you cannot say which way the particle will go because you cannot accurately measure it without moving it” plus roughly “that particle is bouncing around a whole lot on its wave, so its exact position when it hits the wall will look random”. I find this quite elegant, but that’s also a matter of taste perhaps. If this oversimplification is overtly wrong then please tell me.
Now simply delete the
pilot wave partpiloted part.You mean, “Now simply delete the superfluous corpuscles.” We need to keep the waves.
I admit I have not implemented so much as a quantum fizzbuzz in my life
Bohmian mechanics adds hidden variables. why would it be simpler?
I think I was wrong and you & Adele Lopez are right and pilot wave would be more lines. I am concerned about god’s RAM though… Maybe if they’ve got good hardware for low-rank matrices then it’s fine.