Note that we’re not talking about co-op games. We’re talking about games that involve both cooperation and competition, where choosing when to do either and, how to negotiate, is a key skill.
The problem is not making cooperation exciting. The problem is making the choice-of-whether-to-cooperate exciting.
Note that we’re not talking about co-op games. We’re talking about games that involve both cooperation and competition, where choosing when to do either and, how to negotiate, is a key skill.
The problem is not making cooperation exciting. The problem is making the choice-of-whether-to-cooperate exciting.