How is 3d sketching good? I don’t understand. I guess it’s like a whiteboard, but in 3d (I assume you are talking about the VR thing). Could you explain how you think this is useful? How have you used this in the past? What could you do using 3d sketching that you could not do before (or that got significantly easier to do).
I suppose 3d-whiteboard could be useful in allowing to connect more relevant subjects to each node (re: problem of four colours: countries on plane can be coloured in 4 different ways so that touching ones have different colour, and in space there’s no such limit).
This may be a me thing but I draw stuff out when I ideate (esp w hardware) and more dimensions → better physical models → better, faster iteration speed mental models
the enneagram fears and motivations. Good compression of a lot of people.
IMPROV
better 3d sketching
architecture (think burglar‘s guide to the city), urbex
optics (lotsa good metaphors)
signal processing
abstract algebra
How is 3d sketching good? I don’t understand. I guess it’s like a whiteboard, but in 3d (I assume you are talking about the VR thing). Could you explain how you think this is useful? How have you used this in the past? What could you do using 3d sketching that you could not do before (or that got significantly easier to do).
I suppose 3d-whiteboard could be useful in allowing to connect more relevant subjects to each node (re: problem of four colours: countries on plane can be coloured in 4 different ways so that touching ones have different colour, and in space there’s no such limit).
This may be a me thing but I draw stuff out when I ideate (esp w hardware) and more dimensions → better physical models → better, faster iteration speed mental models
In principle, this seems quite plausible that it could be helpful. I am asking if you have actually used this and if you have observed benefits.
yes. but they were subtle.
Thanks for the response! Do you have any recommended resources for learning about 3d sketching, optics, signal processing or abstract algebra?
Oh I totally forgot to mention control theory, add that.
ctrl theory: brian douglas on yt
3d sketching: just draw things from models you’ll get better QUICK
optics, signal processing: I learned from youtube, choice MIT lectures, implementing sims, etc but there are probably good textbooks
abstract algebra: An Infinitely Large Napkin (I stan this book so hard)