As an experienced game player, my usual reaction to this kind of thing is to turn around and make sure I’ve exhausted all the content that comes before the Point of No Return—that cat’s going to be waiting for me anyway, even if I do turn around and go back, so why hurry?
One way to get around this might be to have a score at the upper right corner, like in old-time adventure games, which stays conspicuously at 0 until you jump down.
As an experienced game player, my usual reaction to this kind of thing is to turn around and make sure I’ve exhausted all the content that comes before the Point of No Return—that cat’s going to be waiting for me anyway, even if I do turn around and go back, so why hurry?
One way to get around this might be to have a score at the upper right corner, like in old-time adventure games, which stays conspicuously at 0 until you jump down.