This helps explain why people like low-info environments—they’re normally in a high stress-target state! If you’re in a high-stress-target state and don’t know how to downshift, then external attempts to lower your stress target feel cooperative instead of super-creepy like they do to me.
(I’m normally in a VERY low stress target state, such that I frequently end up responding to potential stressors like social attacks as not-supposed-to-be-stressful things before I generate the hypothesis that I should be stressed out or something. This often works out well for me.)
But I suspect there’s some substantial amount of dimensionality in addition to the general factor you’re writing about.
This helps explain why people like low-info environments—they’re normally in a high stress-target state! If you’re in a high-stress-target state and don’t know how to downshift, then external attempts to lower your stress target feel cooperative instead of super-creepy like they do to me.
(I’m normally in a VERY low stress target state, such that I frequently end up responding to potential stressors like social attacks as not-supposed-to-be-stressful things before I generate the hypothesis that I should be stressed out or something. This often works out well for me.)
But I suspect there’s some substantial amount of dimensionality in addition to the general factor you’re writing about.