At this level of detail, I’d view it as you playing the AI-music-generator as a new kind of instrument.
A cool idea is scaling up your date-briefly-sharing-her-headphones experience: imagine parties where you have a few different speakers distributed around the place, and the music each one plays is dynamically generated combining leitmotifs associated with the people in the near vicinity.
Or even sticking to individual headphones, you could have environmental music depending on where you are, or whom you’re with, or the weather/time-of-day, a bit like what video games do (did? I recall the old Pokémon games doing things like this, but I don’t know how common this is today).
At this level of detail, I’d view it as you playing the AI-music-generator as a new kind of instrument.
A cool idea is scaling up your date-briefly-sharing-her-headphones experience: imagine parties where you have a few different speakers distributed around the place, and the music each one plays is dynamically generated combining leitmotifs associated with the people in the near vicinity.
Or even sticking to individual headphones, you could have environmental music depending on where you are, or whom you’re with, or the weather/time-of-day, a bit like what video games do (did? I recall the old Pokémon games doing things like this, but I don’t know how common this is today).